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Showing posts from November, 2022

Hollow Vessels, Waiting to be Filled

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 Here are some vessels, generated using loft for the first three, one rail sweep for the fourth and fifth, two rail sweep for sixth and seventh, and rotate for the final three. Definitely an interesting tool, surprisingly easy, even for a hopelessly analogue individual, like me. Although the first three are very minimal, I think they would be nice objects, with a mirror finish, or just pure white, as vases for individual blossoms, tying neatly into a minimalist decor. Note that tops and bases progress from one to two sides for the first, two to three for the second, and three to four for the last. The next stops at a five to five balance, but used a rail sweep to join a simple pentagon to a more complex star. The next are all quite self evident, rail sweeps, with extra layers added in the middle, to create more complex objects. Number six follows a progression from five sides on the base, to ten in the middle, and fifteen at the top, while number seven goes from seven at the base, ...

Finished Keytar, Unfinishable Star

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  This is the finished project, completed by hand. I'm disappointed that I couldn't figure out how to make the smaller details using rhino, but after wasting hours trying to get even one shape to work, I gave up in frustration. The same applies to the star, which was meant to fill the gap, by demonstrating at least a basic understanding of rhino, but it simply cannot be assembled. This shows my main problem with the program, in that there is no way of testing the objects to see if they work in real life, so, factoring in time spent designing a simple cube shape for example, and then arranging time to get it cut, it's difficult for me to justify the time vs results ratio.  In essence, I haven't met the requirements of the assignment, so I'll accept whatever grade seems fair. I'm not bringing the star in for criticism, it is a complete failure. Following are some of the hand drawn schematics for some of the details added to the main body of the keytar. Green key O...

Paper Keytar Update

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 This is the small mock-up version that I started a few weeks ago This photo shows the reinforcements added to the inside of the back portion. I chose to make them curved like this so that they would still have flexibility if they needed to be pressed over to the side to make room for the keyboard portion, but still provide support due to the curved shapes. Inside of front portion. This is the underside of the keyboard portion, showing the overlapped triangular supports. Unfinished keyboard, just needing to design the "black keys", using Rhino, and then have them laser cut. The body, just needing the additional buttons and knobs, which will also be designed and cut digitally. I think I may have subconsciously lifted the design for this from this knife, haha. But there do seem to be some similarities.